Extended Marketplace

In a previous example, we built a simple NFT marketplace that can be used to sell an NFT collection for native funds. In this guide, we will be extending that build to include some of the cool features that can be used in the aOS.

Defining our App

The App will be built on the Andromeda chain.

The NFTs will be sold for ANDR tokens.

For this build, let us assume the following:

  • There are three individuals who work in an art collective and they've been selected to work in creating a small project.

  • Each individual will be creating an art piece (NFT) under a theme and submitting it to be sold in the marketplace. The proceeds of these NFTs will go to each of the artists respectively.

  • There will be one collaborative piece that they would be working together and present as a final NFT. The proceeds from this NFT will be sent to a splitter to be evenly split between the three artists.

  • One of the three artists will be administrating the marketplace (minting the NFTs and sending them to the marketplace). The other two will be given a one time permission to mint an NFT.

  • A 5% additive tax (added to the price) will be taken from the sold NFTs for administrative costs

Defining the Components

To create the App we described above, we need the following components:

  • CW721 component to mint the NFT collection and set up the permissions.

  • Marketplace component to sell the NFTs and add the taxes.

  • Splitter component to automatically split the funds from the collaborative NFT to the three artists.

Building the App

Open a new empty project in the ADO Builder and give the app an appropriate name:

Add a CW721 component and fill in the fields:

Use your connected wallet for the Minter Address field.

I use the name "Snail Collection" as this will be the theme for the NFTs.

Next, we need to add the marketplace component:

You can still use native in case CW20 is specified, but since our sale will be solely native there is not need to do that.

Here we specify native, as we want the NFTs to be sold for native uandr tokens.

Finally we add our splitter component:

We are assuming that one of the artists is us, so specify the connected address as one of the recipients.

We can specify None for the rest of the options.

Here we specify:

  • Lock Time: A lock time of 30 days is specified. This ensures that the split used by the splitter (even distribution to the 3 artists) cannot be maliciously changed by the owner until the sale is over.

  • Recipients: The percentage and address for each recipient. For each percentage, we use 0.33 to specify 33% and we specify the address of the artist. Add 3 recipients in total.

The app is now ready to be published to chain. Go ahead and publish:

Setting Up the App

First thing we will do is set up our rates (Tax) and permissions for our application. As this is the first time we cover these features, let us quickly go over what they entail:

  • Rates: Allow the owner to set a fee (tax or royalty) on a specific action (execute message) in an ADO. In our case, we will add a 5% tax on buying an NFT from the marketplace.

  • Permissions: Allow the owner to set restrictions (blacklist, whitelist or limited uses) for certain addresses on specific ADO actions (execute messages). In our case, we will be permissioning the 2 artists to mint an NFT from the CW721. This action was previously exclusive to the specified minter, but with permissions, we can bypass this.

Setting Rates

Not all actions can be bypassed. Contract Owner resticted messages cannot be permissioned.

To set up the 5% tax on the NFT sales, select the Rates message from the list of modifiers for the marketplace component:

This will open up the following panel:

Here we select/specify the following:

  • Set Rate: This indicates we are adding a rate to the ADO.

The action is case sensitive.

You can also set up the rates in a seperate rates ADO and then select "Contract" in the panel options and reference the rates ADO by contract address or VFS path.

  • Action: The action is the execute message we want the rates to be applied to. In the marketplace, we want the tax to be payed when the user is buying the NFT from the marketplace, so we specify it as "Buy". Now every time a user calls the "Buy" modifier, they will need to pay the 5% added tax on top of the price.

  • Local: Indicates that the rate will be specified from the ADO itself.

  • Description: A small description for the rates.

  • Rate Type: Whether the rate should be added on top of the price (tax payed by the buyer) or should be deducted from the price (royalty paid by the seller). In our case we want it to be additive.

There could be multiple addresses to receive rates. If you specify 3 addresses, and the rate is 5%, then each of the 3 addresses would receive 5% for a total of 15% (It is not divided between the 3).

  • Recipients: The addresses to receive this rate. We specify the address of the entity taking the tax. In our case, an address representing the art gallery that is hosting this project.

Percent is specified as a decimal. 0.01= 1%, 1=100% .

  • Value: Specifies if the rate should be a percentage of the price or a flat amount. In our case we want a 5% rate so we select "Percent" and input 0.05 .

Once done, the panel should look something like this:

Once you publish, the rates have been successfully applied.

Setting Permissions

Now we need to give the 2 artists permission to mint an NFT. In the CW721 modifiers, select "Permissioning":

Permissioning is a two step process:

  1. Enable permissions on the action and publish:

  1. Set the permission on the action and publish:

Action is case sensitive.

  • Action: The execute message we are setting a permission on. In our case it is minting an NFT so we specify as "Mint".

  • Actor: The address we are assigning the permission to. In our case, specify the address of the first artitst.

You can also set up the permissions in a seperate Address List ADO and then select "Contract" in the panel options and reference the Address List ADO by contract address or VFS path.

It is recommended to use addresses that are yours to be able to test minting the NFTs from all the addresses later on.

  • Local: Indicates that the permission will be specified from the ADO itself.

  • Limited: Indicates the permission will be set for a number of uses. Blacklist and whitelist can also be set as permission types. For our case, limited makes sense as we want to permission the artists to call the Mint function one time.

  • Expiration: If there should be an expiration for the permission. For example I can whitelist an address for 1 week and after it expires, the permission will be removed automatically. We will not include one in our example.

  • Uses: The number of times the permissioned actor is able to called the action. In our case we want it to be once.

Publish and then repeat the same thing (from step 2) to permission the second artist by specifying them as the actor this time.

Minting the NFTs

We can now start he minting process for the NFTs. First let us start with our NFT (administrator). Go to the CW721 modifiers, and select Mint from the list of NFTs:

I have already set up 4 NFTs on Pinata to be used as the Token Identifier for each NFT. You can learn how to set up your own nfts here. You can also choose to use the same NFTs as me.

Admin NFT: https://gateway.pinata.cloud/ipfs/QmNj9dWRQVqBmNyvHbJBQsX1UrpCSUiq7REcFZ5seD9Xuj

Artist 2 NFT: https://gateway.pinata.cloud/ipfs/QmXU5gjwv4juYRvMg7o7JsHKNja7dWdx5nRhiiKXjcMcLa

Artist 3 NFT: https://gateway.pinata.cloud/ipfs/QmTkLygY8EWYArrnLPLR2zsfECDGNDU3Yb79PkjuS9UZ6Z

Collaborative NFT: https://gateway.pinata.cloud/ipfs/QmZdrhbNUF8bh2CjwU3MKCsd9gTejwMDjUDdbZh9K3GNbd

We are minting the collaborative NFT next as it will be minted by the same address that minted the first NFT (Admin).

Next, mint the collaborative NFT. Make sure to change the token Id and the Token Identifier.

For the last 2 NFTs, they will be minted by artist 2 and 3 respectively. Since artists 2 and 3 will not have the App in their assets, we need to share the asset page for the CW721 with them. We can do this by copying the url of the CW721 asset page and sharing it with the each artist:

Since this is just an example build, and artist 2 and 3 are just your addresses, you can go to the CW721 asset page and switch wallets.

Once you switch your wallet you will notice an "External ADO" label next to the name indicating that the connected address is not the owner of this ADO:

Now we can mint the NFT as usual:

After minting the NFTs for artist-2 and artist-3 (Using their wallets), let us connect back to the admin wallet to start configuring the NFT sales.

Sending the NFTs to Marketplace

As we have seen in the first marketplace guide, we need to send the NFTs from the CW721 component to the marketplace component with the needed configuration in order to start a sale on the NFT.

Select Send NFT from the list of modifiers for the CW721:

You can also use the VFS path to specify the recipient.

Recipient: The address to receive the NFT. In our case, we need to send it to the marketplace, so use that address (You can get from the asset page).

Token Id: The token Id of the NFT we are sending. Use the token Id of the NFT minted by the connected wallet.

For supporting messages, select marketplace, then cw721-start-sale. Specify the sale options for the NFTs :

Here is a quick rundown of the options I have selected:

Coin Denom: uandr meaning the NFT is purchased using uandr tokens

Start Time: None meaning the sale will start as soon as the NFT is sent. You can chose to have it start at a later date.

Duration: 604800000 which is 1 week in milliseconds.

Price: 2000000 which is 2000000uandr or 2 ANDR.

Recipient: The address of the first artist (admin). This means that the proceeds from this NFT sale will go to that address.

For the NFTs of artist-2 and artist-3, use the same method used for executing the mint on the CW721 which is switching wallets on the CW721 asset page and then going through the same process we did above. Make sure to specify their addresses respectively as the recipient.

Lastly, we need to send the collaborative NFT to the marketplace. Here, instead of specifying the Recipient address as one of the artists, the recipient will be the splitter which will receive the funds from the NFT sale and split it according to the split we gave it at instantiation (33% for each artist):

The last percent will go back to the owner of the splitter which is the admin in our case.

We specify the msg in JSON format which will be converted to base64 automatically.

The msg specifies the execute message to be called on the Recipient (Splitter in our case) when the funds are sent to it. As seen in the splitter docs, a Send execute message is used to split any sent funds by the splitter. This means that in the above configuration, we are telling the marketplace to send the proceeds of the sale to the splitter, and trigger a Send message automatically splitting the funds to our three artists.

Connecting to the Embeddable

Now that the NFTs are minted, and the sales have been set up, it is time to connect our application to an embeddable. Go to the embeddables section in the web-app and select "+New Embeddable":

Add a name and description for your embeddable.

Make sure to use uandr as the coin denom.

Component addresses can be found in the assets page.

Next, select "+Add Collection", and add a marketplace collection. Fill it in with the required info:

You can select preview before publishing to preview how the page will look like. Once satisfied, publish the embeddable:

Select the three dots and then "view". This will take you to the embeddable asset page:

Here you can find information about the deployed embeddable and most importantly the Deployment URL. This URL can then be shared with your audience, users and they can start buying the NFTs.

Let us take a look at our embeddable:

We can explore the collection:

All of the NFTs are live for sale as we specified in our configurations for the sale.

You can select one of the NFTs and view the traits for it:

These traits were set up in the JSON files on pinata.

Feel free to explore the embeddable or even connect a new wallet and purchase some of the NFTs and check the balances for the artists before and after purchases.

Conclusion

In this extended marketplace use case, we took the simple build of the marketplace and gave it a real story and use case. We went from nothing to a fully functional marketplace that would usually take months to build. This is just the tip of the iceberg of what is capable using the aOS. Now that you know the basics, time to go build some more.

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